/**
* Copyright (c) By zengqh.
*
* This program is just for fun or demo, in the hope that it  
* will be useful, you can redistribute it and/or modify freely.
*
* Time: 2013/05/27
* File: enn_gl_render_context.h
* Blog: http://www.cnblogs.com/zengqh/
**/

#pragma once

#include "enn_gl_render_system.h"

namespace enn
{
class RenderContext : public Noncopyable, public AllocatedObject
{
public:
	RenderContext();
	~RenderContext();

	bool init();
	bool uninit();

	RenderSystem* getRenderSys() const;
};

}